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Deus ex human revolution
Deus ex human revolution











deus ex human revolution deus ex human revolution

Why should we care about somebody who seems to care about nothing?Perhaps this was an intentional move by developer Eidos Montreal. Jensen will still fight to save humanity no matter how many civilians he has slaughtered. Jensen will still continue to work for David Sarif no matter how many of the CEO's lies he unravels. The game's plot points and prerendered cut-scenes do not change based on your decisions.

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You can choose who to kill, how to talk and even the game's entire ending – but your choices never affect Jensen's personality. In many ways, Jensen's actions are shaped by your own, which might be Deus Ex: Human Revolution's biggest problem. This is because Deus Ex: Human Revolution's story – a grandiose tale stuffed to the brim with mythological references, hefty moral questions and dystopian predictions – is not very good at making you care about it.ĭeus Ex: Human Revolution, which publisher Square Enix released for Xbox 360, PlayStation 3 and PC this August, spends so much time talking about the nature of humankind that it forgets to show us what makes humankind so great: our relationships with one another. It comes very close to ruining the whole thing. Then there is the narrative, which is the Human Revolution equivalent of a stray drum pounding one split-second slower than every other instrument in the chorus. It is an undeniably gratifying experience. Whether you're gliding along a wall to avoid enemy eyes or capturing electronic nodes to hack a security terminal, every step has its own cadence, like the whole game is one big orchestra and you're conducting the beat. There's a certain rhythm to every action you take in Deus Ex: Human Revolution.













Deus ex human revolution